nethsm_config::config

Struct ConfigSettings

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pub struct ConfigSettings {
    config_name: ConfigName,
    app_name: String,
    interactivity: ConfigInteractivity,
}
Expand description

The settings for a Config

Settings contain the ConfigName by which the configuration file is loaded and stored, the application name which uses the configuration (and also influences the file path of the configuration) and the interactivity setting, which defines whether missing items are prompted for interactively or not.

Fields§

§config_name: ConfigName

The configuration name (file name without suffix)

§app_name: String

The name of the application using a Config

§interactivity: ConfigInteractivity

The interactivity setting for the Config (and any DeviceConfig used by it)

Implementations§

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impl ConfigSettings

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pub fn new( app_name: String, interactivity: ConfigInteractivity, config_name: Option<ConfigName>, ) -> Self

Creates a new ConfigSettings

§Examples
use nethsm_config::{ConfigInteractivity, ConfigSettings};

// settings for an application called "my_app", that uses a custom configuration file named "my_app-config" interactively
let config_settings = ConfigSettings::new(
    "my_app".to_string(),
    ConfigInteractivity::Interactive,
    Some("my_app-config".parse()?),
);

// settings for an application called "my_app", that uses a default config file non-interactively
let config_settings = ConfigSettings::new(
    "my_app".to_string(),
    ConfigInteractivity::NonInteractive,
    None,
);
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pub fn config_name(&self) -> ConfigName

Returns the configuration name

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pub fn app_name(&self) -> String

Returns the application name

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pub fn interactivity(&self) -> ConfigInteractivity

Returns the interactivity setting

Trait Implementations§

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impl Clone for ConfigSettings

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fn clone(&self) -> ConfigSettings

Returns a copy of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for ConfigSettings

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl Default for ConfigSettings

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fn default() -> ConfigSettings

Returns the “default value” for a type. Read more
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impl<'de> Deserialize<'de> for ConfigSettings

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fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>
where __D: Deserializer<'de>,

Deserialize this value from the given Serde deserializer. Read more
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impl PartialEq for ConfigSettings

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fn eq(&self, other: &ConfigSettings) -> bool

Tests for self and other values to be equal, and is used by ==.
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fn ne(&self, other: &Rhs) -> bool

Tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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impl Serialize for ConfigSettings

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fn serialize<__S>(&self, __serializer: __S) -> Result<__S::Ok, __S::Error>
where __S: Serializer,

Serialize this value into the given Serde serializer. Read more
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impl Eq for ConfigSettings

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impl StructuralPartialEq for ConfigSettings

Auto Trait Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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fn borrow_mut(&mut self) -> &mut T

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where T: Clone,

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unsafe fn clone_to_uninit(&self, dst: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dst. Read more
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impl<Q, K> Equivalent<K> for Q
where Q: Eq + ?Sized, K: Borrow<Q> + ?Sized,

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fn equivalent(&self, key: &K) -> bool

Checks if this value is equivalent to the given key. Read more
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where Q: Eq + ?Sized, K: Borrow<Q> + ?Sized,

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fn equivalent(&self, key: &K) -> bool

Compare self to key and return true if they are equal.
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Returns the argument unchanged.

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where U: From<T>,

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Calls U::from(self).

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type Owned = T

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