fn get_object_infos_for_object_ids(
runner: &ScenarioRunner,
credentials: &Credentials,
object_ids: &[ObjectId],
) -> Result<Vec<Info>, Error>fn get_object_infos_for_object_ids(
runner: &ScenarioRunner,
credentials: &Credentials,
object_ids: &[ObjectId],
) -> Result<Vec<Info>, Error>